Shadowmoor (shm)

#108 ⸱ Uncommon ⸱ Italian
Colpo Selvaggio

Variations

Parts

Colpo Selvaggio

Stregoneria
Scegli tre permanenti non incantesimo bersaglio. Distruggi uno di essi a caso.

 

Nonostante la sciamana ottenesse raramente ciò che desiderava, non fu mai delusa dal risultato.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2008-05-01

As Wild Swing resolves, there is no time to react between the time a permanent is chosen at random and the time it’s destroyed. If you want to put a regeneration shield on one of those permanents, or sacrifice it for some effect, or anything else, you must do so before Wild Swing resolves (and before you know which one of the permanents will be chosen at random).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings