Shadowmoor (shm)

#238 ⸱ Common ⸱ Italian
Duo del Fortincanto

Variations

Parts

Duo del Fortincanto

Creatura — Guerriero Sciamano Elfo
2 / 4
Ogniqualvolta giochi una magia verde, il Duo del Fortincanto prende +1/+1 fino alla fine del turno.
Ogniqualvolta giochi una magia bianca, il Duo del Fortincanto ha cautela fino alla fine del turno.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Predh
Vintage

Rulings

2008-05-01

An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Shadowmoor