Generale dell'Era del Sangue

Variations

Parts

Generale dell'Era del Sangue

Creatura — Guerriero Spirito
2 / 2
: Gli Spiriti attaccanti prendono +1/+0 fino alla fine del turno.

 

Le sue truppe conquistarono la Fortezza di Caerdoon secoli fa, eppure non ha ancora smesso di combattere.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2021-04-16

Once the activated ability resolves, Spirits that get the +1/+0 bonus will retain it until end of turn, even after they stop attacking or if they stop being Spirits.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings