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#93 ⸱ Common ⸱ English |
Variations— Parts— | Guul Draz Vampire1 / 1 As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Penny Explorer Timeless Legal Oathbreaker Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh RulingsIntimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.
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