Commander 2011 (cmd)

#17 ⸱ Common ⸱ English
Journey to Nowhere

Variations

Parts

Journey to Nowhere

Enchantment
When Journey to Nowhere enters, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

 

 

 

Legalities

Legal
Duel
Brawl
Predh
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Penny
Future
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2009-10-01

If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.

 

Market Pricing

 NormalFoil
Low$0.39
Median$1.48
High$7.98
Market$1.38
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Breaking News$0.14
The List$0.12
Duel Decks: Elspeth vs. Tezzeret$1.11
Zendikar$0.30

Pricing data provided by TCGPlayer