Venti di Qal Sisma

Variations

Parts

Venti di Qal Sisma

Istantaneo
Previeni tutto il danno da combattimento che verrebbe inflitto in questo turno.
Ferocia — Se controlli una creatura con forza pari o superiore a 4, previeni invece tutto il danno da combattimento che verrebbe inflitto in questo turno da creature controllate dai tuoi avversari.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-24

If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings