Magic 2012 (m12) | ||
#155 ⸱ Common ⸱ English |
Variations— Parts— | Slaughter CryTarget creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Legal Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh Oathbreaker RulingsIf a creature doesn’t have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won’t prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.
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