Magic 2012 (m12) | ||
#155 ⸱ Common ⸱ Portuguese |
Variations— Parts— | Grito AssassinoA criatura alvo recebe +3/+0 e ganha iniciativa até o final do turno. (Ela causa dano de combate antes de criaturas sem iniciativa.)
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Vintage RulingsIf a creature doesn’t have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won’t prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.
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