Magic 2012 (m12) | ||
#155 ⸱ Common ⸱ French |
Variations— Parts— | Cri de massacreLa créature ciblée gagne +3/+0 et acquiert l'initiative jusqu'à la fin du tour. (Elle inflige des blessures de combat avant les créatures sans l'initiative.)
LegalitiesLegal Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh Oathbreaker Not Legal Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Standardbrawl RulingsIf a creature doesn’t have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won’t prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.
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