Magic 2012 (m12) | ||
#189 ⸱ Mythic ⸱ Spanish |
Variations— Parts— | Hidra primordial0 / 0 La Hidra primordial entra al campo de batalla con X contadores +1/+1 sobre ella. Al comienzo de tu mantenimiento, duplica la cantidad de contadores +1/+1 sobre la Hidra primordial. La Hidra primordial tiene la habilidad de arrollar mientras tenga diez o más contadores +1/+1 sobre ella.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Predh Timeless Legal Duel Legacy Modern Vintage Commander Penny Oathbreaker RulingsConsider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
| Market Pricing
Other Printings
|