Modern Horizons 3 (mh3) | ||
#336 ⸱ Rare ⸱ English |
![]() Variations : 2Parts : 2 | Wheel of PotentialYou get Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander Legal Duel Brawl Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker RulingsKeep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
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