Modern Horizons 3 (mh3) | ||
#336 ⸱ Rare ⸱ English |
Variations : 2Parts : 2 | Wheel of PotentialYou get (three energy counters), then you may pay any amount of . Each player may exile their hand and draw cards equal to the amount of paid this way. If 7 or more was paid this way, you may play cards you own exiled this way until the end of your next turn.
LegalitiesLegal Duel Brawl Penny Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsKeep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
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