Caso del festín intacto

Variations

Parts

Caso del festín intacto

Encantamiento — Caso
Siempre que una criatura entre al campo de batalla bajo tu control, ganas 1 vida.
Resolver — Ganaste 5 o más vidas este turno. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.)
Resuelto — Sacrificar este Caso: Las cartas de criatura en tu cementerio ganan "Puedes lanzar esta carta desde tu cementerio" hasta el final del turno.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Penny
Alchemy
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2024-02-02

“To solve” abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn’t true at the beginning of your end step, the ability won’t trigger at all. If the condition isn’t true when the ability resolves, the Case won’t become solved.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings