Genesis Hydra

Variations

Parts

Genesis Hydra

Creature — Plant Hydra
0 / 0
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Timeless
Legal
Penny
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2017-11-17

If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.25
High$4.99
Market$0.16
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Outlaws of Thunder Junction Commander$0.10
Neon Dynasty Commander$0.16
The List$1.28
Commander 2020$0.25
Iconic Masters$0.89
Magic 2015$0.30
Resale Promos$0.28
Magic Online Promos