Artefacto tribal — Equipo hechicero
La criatura equipada tiene "Siempre que robes una carta, esta criatura obtiene +1/+1 y gana la habilidad de volar hasta el final del turno" y "
: Roba una carta".
Siempre que una criatura Hechicero entre en juego, puedes anexarle la Varita del adivinador.
Equipar
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If you attach an Equipment you control to another player’s creature, you retain control of the Equipment, but you don’t control the creature. Only you can activate the Equipment’s equip ability, and if the Equipment’s ability triggers again, you choose whether to move the Equipment. Only the creature’s controller can activate any activated abilities the Equipment grants to the creature, and “you” in any abilities granted to the creature refers to that player.