Morningtide (mor)

#142 ⸱ Uncommon ⸱ Portuguese
Varinha do Adivinho

Variations

Parts

Varinha do Adivinho

Artefato Tribal — Equipamento Mago
A criatura equipada tem "Toda vez que você compra um card, esta criatura recebe +1/+1 e ganha a habilidade de voar até o final do turno" e ": Compre um card".
Toda vez que uma criatura do tipo Mago entra em jogo, você pode anexar Varinha do Adivinho a ela.
Equipar

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Penny
Timeless
Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Predh
Oathbreaker

Rulings

2008-04-01

If you attach an Equipment you control to another player’s creature, you retain control of the Equipment, but you don’t control the creature. Only you can activate the Equipment’s equip ability, and if the Equipment’s ability triggers again, you choose whether to move the Equipment. Only the creature’s controller can activate any activated abilities the Equipment grants to the creature, and “you” in any abilities granted to the creature refers to that player.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings