Phyrexia: All Will Be One (one) | ||
| #79 ⸱ Uncommon ⸱ German | ||
![]() Variations— Parts— | Wanderndes Bauwerk3 / 2 Wenn das Wandernde Bauwerk ins Spiel kommt, kannst du 2 Lebenspunkte bezahlen. Wenn du dies tust, erhält eine Kreatur deiner Wahl -1/-1 bis zum Ende des Zuges.
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou don't choose a target for Ambulatory Edifice's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay 2 life this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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