Phyrexia: All Will Be One (one) | ||
| #79 ⸱ Uncommon ⸱ Portuguese | ||
![]() Variations— Parts— | Edifício Ambulante3 / 2 Quando Edifício Ambulante entra no campo de batalha, você pode pagar 2 pontos de vida. Quando você faz isso, a criatura alvo recebe -1/-1 até o final do turno.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsYou don't choose a target for Ambulatory Edifice's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay 2 life this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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