Phyrexia: All Will Be One (one) | ||
| #79 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Edificio Ambulatorio3 / 2 Quando l'Edificio Ambulatorio entra nel campo di battaglia, puoi pagare 2 punti vita. Quando lo fai, una creatura bersaglio prende -1/-1 fino alla fine del turno.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsYou don't choose a target for Ambulatory Edifice's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay 2 life this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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