Fallout (pip) | ||
| #123 ⸱ Rare ⸱ Japanese | ||
![]() Variations— Parts— | Vault 112:残酷なシミュレーション(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IIIの後に、生け贄に捧げる。) I, II ― クリーチャー最大1体を対象とする。それをタップし、それの上に麻痺カウンター1個を置く。あなたは III ― 望む個数の
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsSome triggered abilities state that you “may pay” a certain amount of
Some triggered abilities that state that you “may pay” a certain amount of
If a spell or ability with one or more targets states that you “may pay” some amount of
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
If an effect says you get one or more
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
Some spells and abilities that give you
Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
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