Criatura - Espírito
0 / 4
Defensor (Esta criatura não pode atacar.)

: Previne o próximo 1 ponto de dano que seria causado à criatura alvo ou ao jogador alvo neste turno.
If the target would be dealt damage by multiple sources at once, that player or that permanent’s controller chooses one of those sources at the time damage would be dealt, and 1 of that damage from that source is prevented.