Time Spiral Remastered (tsr) | ||
#264 ⸱ Uncommon ⸱ Portuguese |
![]() Variations— Parts— | Hidra Mecânica0 / 0 Hidra Mecânica entra no campo de batalha com quatro marcadores +1/+1. Toda vez que Hidra Mecânica atacar ou bloquear, remova um marcador +1/+1 dela. Se fizer isso, Hidra Mecânica causará 1 ponto de dano a qualquer alvo.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsIf Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can't remove a +1/+1 counter from it, so it won't deal damage.
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