Hidra Mecânica

Variations

Parts

Hidra Mecânica

Criatura Artefato — Hidra
0 / 0
Hidra Mecânica entra no campo de batalha com quatro marcadores +1/+1.
Toda vez que Hidra Mecânica atacar ou bloquear, remova um marcador +1/+1 dela. Se fizer isso, Hidra Mecânica causará 1 ponto de dano a qualquer alvo.
: Coloque um marcador +1/+1 em Hidra Mecânica.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-03-19

If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can't remove a +1/+1 counter from it, so it won't deal damage.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Time Spiral