Aventurera de la Columna Blanca
Criatura — Clérigo orco
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Cuando la Aventurera de la Columna Blanca entre al campo de batalla, tomas la iniciativa.
Al comienzo del mantenimiento de cada oponente, endereza una criatura que controlas. Si completaste una mazmorra, en vez de eso, endereza todas las criaturas que controlas.
In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.