Avventuriera di Piuma Bianca

Variations

Parts

Avventuriera di Piuma Bianca

Creatura — Chierico Orco
3 / 3
Quando l'Avventuriera di Piuma Bianca entra nel campo di battaglia, prendi l'iniziativa.
All'inizio del mantenimento di ogni avversario, STAPpi una creatura che controlli. Se hai completato un dungeon, invece STAPpi tutte le creature che controlli.

 

 

 

Legalities

Legal
Duel
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Banned
Legacy
Duel

Rulings

2022-06-10

In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings