Variations

Parts

Feen der Wünsche

Kreatur — Feenwesen, Zauberer
1 / 4
Fliegend
, wirf zwei Karten ab: Bringe die Feen der Wünsche auf die Hand ihres Besitzers zurück.

 

 

 

Gewährt

Hexerei — Abenteuer
Du kannst eine Nichtkreatur-Karte bestimmen, die du besitzt und die sich außerhalb der Partie befindet, sie offen vorzeigen und auf deine Hand nehmen.

 

 

 

Legalities

Legal
Brawl
Duel
Legacy
Modern
Pioneer
Vintage
Historic
Commander
Gladiator
Historicbrawl
Explorer
Penny
Oathbreaker
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Predh
Timeless

Rulings

2019-10-04

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings