Criatura — Hechicero hada
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Vuela.
, descartar dos cartas: Regresa las Hadas de los deseos a la mano de su propietario.
Conjuro — Aventura
Puedes elegir una carta que no sea de criatura de fuera del juego de la cual eres propietario, mostrarla y ponerla en tu mano.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.