Creatura — Mago Spiritello
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, Scarta due carte: Fai tornare le Fate dei Desideri in mano al loro proprietario.
Stregoneria — Avventura
Puoi scegliere una carta non creatura che possiedi al di fuori della partita, rivelarla e aggiungerla alla tua mano.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.