Mercurial Geists

Variations

Parts

Mercurial Geists

Creature — Spirit
1 / 3
Flying
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

 

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$8.00
Market$0.02
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Shadows over Innistrad Remastered
The List$0.04

Pricing data provided by TCGPlayer