Mercurial Geists

Variations

Parts

Mercurial Geists

Creature — Spirit
1 / 3
Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

 

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes

 

 

 

Legalities

Legal
Brawl
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Penny
Explorer
Historic
Gladiator
Oathbreaker
Historicbrawl
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Explorer
Predh
Timeless
Restricted
Paupercommander

Rulings

Market Pricing

 NormalFoil
Low$0.01
Median$0.19
High$8.00
Market$0.03
Direct Low$0.03
Buy at TCGPlayer

Other Printings

 NormalFoil
Shadows over Innistrad Remastered
The List$0.07

Pricing data provided by TCGPlayer