Jumpstart 2022 (j22) | ||
#135 ⸱ Uncommon ⸱ English |
Variations— Parts— | Clockwork Hydra0 / 0 Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. : Put a +1/+1 counter on Clockwork Hydra.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Timeless Legal Oathbreaker Duel Penny Legacy Modern Vintage Commander Predh Restricted Paupercommander RulingsIf the chosen target is an illegal target by the time Clockwork Hydra’s triggered ability tries to resolve, the ability doesn’t resolve. You don’t remove a counter from Clockwork Hydra.
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