Judgment (jud) | ||
#17 ⸱ Common ⸱ Spanish |
Variations— Parts— | Nómada fantasma0 / 0 El Nómada fantasma entra en juego con dos contadores +1/+1 sobre él. Si se le fuera a hacer daño al Nómada fantasma, prevén ese daño. Remueve un contador +1/+1 del Nómada fantasma.
LegalitiesNot Legal Standardbrawl Brawl Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Duel Penny Legacy Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker RulingsIf unpreventable damage is applied to this card, you still remove a counter even though the prevention fails.
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