Kaldheim (khm)

#379 ⸱ Uncommon ⸱ English
Armed and Armored

Variations

Parts

Armed and Armored

Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

 

The dwarves of Axgard seldom have reason to leave their impregnable underground kingdom—but when they do, they go in force.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-02-05

The set of Vehicles affected by Armed and Armored is determined as the spell resolves. Vehicles you begin to control later in the turn won't automatically become creatures.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.26
High$5.00
Market$0.17
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Neon Dynasty Commander$0.23

Pricing data provided by TCGPlayer