Kaldheim (khm) | ||
| #379 ⸱ Uncommon ⸱ Russian | ||
![]() Variations— Parts— | При Оружии и в ДоспехахМашины под вашим контролем становятся артефактами существами до конца хода. Выберите Гнома под вашим контролем. Прикрепите к нему любое количество Снаряжения под вашим контролем.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsYou can cast Armed and Armored even if you don't control any Vehicles or Dwarves. Whatever part of the effect that can happen does, and the rest is ignored.
The set of Vehicles affected by Armed and Armored is determined as the spell resolves. Vehicles you begin to control later in the turn won't automatically become creatures.
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