Magic Origins (ori) | ||
#208 ⸱ Common ⸱ Spanish |
Variations— Parts— | Magofuerza de Yeva2 / 2 Cuando el Magofuerza de Yeva entre al campo de batalla, la criatura objetivo obtiene +2/+2 hasta el final del turno.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsYeva’s Forcemage’s ability is mandatory, although you can choose Yeva’s Forcemage as the target.
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