Magic Origins (ori) | ||
#208 ⸱ Common ⸱ French |
Variations— Parts— | Mageforce de Yeva2 / 2 Quand le Mageforce de Yeva arrive sur le champ de bataille, la créature ciblée gagne +2/+2 jusqu'à la fin du tour.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Paupercommander Oathbreaker RulingsYeva’s Forcemage’s ability is mandatory, although you can choose Yeva’s Forcemage as the target.
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