Zendikar (zen) | ||
#14 ⸱ Common ⸱ Japanese |
Variations— Parts— | 未達への旅未達への旅が戦場に出たとき、クリーチャー1体を対象とし、それを追放する。 未達への旅が戦場を離れたとき、その追放されたカードをオーナーのコントロール下で戦場に戻す。
LegalitiesNot Legal Alchemy Explorer Future Oldschool Penny Pioneer Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Predh Timeless Vintage RulingsIf Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.
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