Outlaws of Thunder Junction (otj) | ||
| #184 ⸱ Uncommon ⸱ French | ||
![]() Variations— Parts— | Fieillecreuseur obstiné2 / 2 À chaque fois que le Fieillecreuseur obstiné devient sellé pour la première fois à chaque tour, meulez deux cartes, puis le Fieillecreuseur obstiné gagne +X/+X jusqu'à la fin du tour, X étant le nombre de cartes de créature dans votre cimetière.Seller 2 (Engagez n'importe quel nombre d'autres créatures que vous contrôlez dont la force totale est supérieure ou égale à 2 : Cette monture devient sellée jusqu'à la fin du tour. Ne sellez que lorsque vous pourriez lancer un rituel.)
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsYou may activate a permanent’s saddle ability even if that permanent is already saddled.
Creatures with saddle can attack or block as normal even if they aren’t saddled.
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
The value of X is determined as Stubborn Burrowfiend’s triggered ability resolves.
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
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