War of the Spark (war) | ||
#142 ⸱ Common ⸱ English |
Variations— Parts— | Samut's SprintTarget creature gets +2/+1 and gains haste until end of turn. Scry 1.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
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