War of the Spark (war) | ||
| #142 ⸱ Common ⸱ Spanish | ||
![]() Variations— Parts— | Carrera de SamutLa criatura objetivo obtiene +2/+1 y gana la habilidad de prisa hasta el final del turno. Adivina 1.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
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