Phyrexia: All Will Be One (one) | ||
| #235 ⸱ Common ⸱ Japanese | ||
![]() Variations— Parts— | マイアの守衛2 / 3 マイアの守衛が戦場に出たとき、占術2を行う。その後、各対戦相手はそれぞれ占術1を行なってもよい。(占術Xを行うとは、そのプレイヤーが自身のライブラリーの一番上にあるカードX枚を見て、そのうちの望む枚数のカードを一番下に、残りを一番上に望む順番で置くことである。)
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsAs the enters-the battlefield ability resolves, first you scry 2. Then each opponent in turn order chooses whether or not to scry 1. Those who do (likely all of them) look at the top card of their library at the same time, then they decide in turn order where their card goes. Each opponent will know the choices of previous players in turn order before making their own choices.
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