Phyrexia: All Will Be One (one) | ||
| #235 ⸱ Common ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 护管秘耳2 / 3 当护管秘耳进战场时,占卜2。然后每位对手各可以占卜1。(占卜X的流程是牌手检视其牌库顶的X张牌,然后将其中任意数量的牌以任意顺序置于其牌库底,其余则以任意顺序置于其牌库顶。)
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsAs the enters-the battlefield ability resolves, first you scry 2. Then each opponent in turn order chooses whether or not to scry 1. Those who do (likely all of them) look at the top card of their library at the same time, then they decide in turn order where their card goes. Each opponent will know the choices of previous players in turn order before making their own choices.
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